Gin 框架中,处理 JSON 格式的参数绑定时,默认采用的标准包 encoding/json
,然而标准包不能满足我们的一些要求,比如兼容字符串整型、PHP空数组、时间格式等。
最简单的方式
开发 API 时,需要用到 ShouldBindJSON 绑定传入的参数到结构体:
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// github.com/gin-gonic/gin@v1.6.3/context.go:643
// ShouldBindJSON is a shortcut for c.ShouldBindWith(obj, binding.JSON).
func (c *Context) ShouldBindJSON(obj interface{}) error {
return c.ShouldBindWith(obj, binding.JSON)
}
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Gin 默认采用 encoding/json
包:
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// github.com/gin-gonic/gin@v1.6.3/internal/json/json.go
// +build !jsoniter
package json
import "encoding/json"
var (
// Marshal is exported by gin/json package.
Marshal = json.Marshal
// Unmarshal is exported by gin/json package.
Unmarshal = json.Unmarshal
// MarshalIndent is exported by gin/json package.
MarshalIndent = json.MarshalIndent
// NewDecoder is exported by gin/json package.
NewDecoder = json.NewDecoder
// NewEncoder is exported by gin/json package.
NewEncoder = json.NewEncoder
)
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同时我们看到还支持了 jsoniter
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// github.com/gin-gonic/gin@v1.6.3/internal/json/jsoniter.go
// +build jsoniter
package json
import "github.com/json-iterator/go"
var (
json = jsoniter.ConfigCompatibleWithStandardLibrary
// Marshal is exported by gin/json package.
Marshal = json.Marshal
// Unmarshal is exported by gin/json package.
Unmarshal = json.Unmarshal
// MarshalIndent is exported by gin/json package.
MarshalIndent = json.MarshalIndent
// NewDecoder is exported by gin/json package.
NewDecoder = json.NewDecoder
// NewEncoder is exported by gin/json package.
NewEncoder = json.NewEncoder
)
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那我们怎么才能使用到 jsoniter
呢?源码中已经明确了编译tag:
所以,我们只需在编译时带上这个 tag 就可以了,例如:
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go build -tags=jsoniter main.go
// 或者
go run -tags=jsoniter main.go
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自定义的方式
Gin 框架支持的 jsoniter
是默认配置 jsoniter.ConfigCompatibleWithStandardLibrary
。当我们需要其他配置或添加一些自定义扩展(比如时间处理)时,就难受了。于是我们就要自己动手了~
翻开源码,我们能看到 binding.JSON
其实使用的是 jsonBinding{}
这个结构体:
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// github.com/gin-gonic/gin@v1.6.3/binding/binding.go:73
// These implement the Binding interface and can be used to bind the data
// present in the request to struct instances.
var (
JSON = jsonBinding{}
// 其他省略了...
)
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翻开 jsonBinding
源码看看:
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// github.com/gin-gonic/gin@v1.6.3/binding/json.go
type jsonBinding struct{}
func (jsonBinding) Name() string {
return "json"
}
func (jsonBinding) Bind(req *http.Request, obj interface{}) error {
if req == nil || req.Body == nil {
return fmt.Errorf("invalid request")
}
return decodeJSON(req.Body, obj)
}
func (jsonBinding) BindBody(body []byte, obj interface{}) error {
return decodeJSON(bytes.NewReader(body), obj)
}
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发现实现了 BindingBody
这个接口:
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// github.com/gin-gonic/gin@v1.6.3/binding/binding.go:36
// Binding describes the interface which needs to be implemented for binding the
// data present in the request such as JSON request body, query parameters or
// the form POST.
type Binding interface {
Name() string
Bind(*http.Request, interface{}) error
}
// BindingBody adds BindBody method to Binding. BindBody is similar with Bind,
// but it reads the body from supplied bytes instead of req.Body.
type BindingBody interface {
Binding
BindBody([]byte, interface{}) error
}
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那接下来就简单了,我们只要实现了这个接口即可,例如:
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package custom
import (
"bytes"
"fmt"
"io"
"net/http"
jsoniter "github.com/json-iterator/go"
"github.com/gin-gonic/gin/binding"
)
// BindingJSON 替换Gin默认的binding,支持更丰富JSON功能
var BindingJSON = jsonBinding{}
// 可以自定义jsoniter配置或者添加插件
var json = jsoniter.ConfigCompatibleWithStandardLibrary
type jsonBinding struct{}
func (jsonBinding) Name() string {
return "json"
}
func (jsonBinding) Bind(req *http.Request, obj interface{}) error {
if req == nil || req.Body == nil {
return fmt.Errorf("invalid request")
}
return decodeJSON(req.Body, obj)
}
func (jsonBinding) BindBody(body []byte, obj interface{}) error {
return decodeJSON(bytes.NewReader(body), obj)
}
func decodeJSON(r io.Reader, obj interface{}) error {
decoder := json.NewDecoder(r)
if binding.EnableDecoderUseNumber {
decoder.UseNumber()
}
if binding.EnableDecoderDisallowUnknownFields {
decoder.DisallowUnknownFields()
}
if err := decoder.Decode(obj); err != nil {
return err
}
return validate(obj)
}
func validate(obj interface{}) error {
if binding.Validator == nil {
return nil
}
return binding.Validator.ValidateStruct(obj)
}
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自定义 jsonBinding
已经写好了,可使用有2种方式:
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// binding.JSON 替换成自定义的
ctx.ShouldBindWith(¶ms, binding.JSON)
ctx.ShouldBindBodyWith(¶ms, binding.JSON)
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上述自定义的方式,还可以用于其他包,不仅限于 iterator
。从这个方面体现出了 Gin 框架良好的接口设计👍